In Diablo 4 Season of Reckoning, the Reliquary system basically replaces the old battle pass with something a bit more flexible. Instead of a single linear track, it's split into different sections, and you can choose what you actually want to unlock. It still has free and premium rewards, but the whole thing feels more like picking from a set of themed collections rather than grinding through a checklist. The big highlight this season is the Hallowed Ancient armor set, which is meant to be exclusive—once Season 13 ends, it's gone Diablo 4 Items.
Even if you don't spend anything, the free Reliquary is surprisingly decent. You still get things like weapon skins, some Platinum, and a few cosmetics like the Skovosi Horse with its matching armor, plus a unique town portal effect. It's not overloaded, but it doesn't feel empty either, which is a big step up from the kind of "filler" free tracks players usually expect.
On the paid side, things are split into three categories: Weapons, Armor, and Beasts. That's where most of the flashy stuff is. The Armor track has full class sets like the Firstborn Glory gear, while the Beasts section leans more into mounts and pets—things like the Kynigos cat mount, the Axiom horse, and even a spider pet called Tickles. Weapons is pretty straightforward, just more cosmetic skins. The nice part is that you don't have to buy everything—you can just pick the category you care about.
There are also bundle options if you want the full set. Buying all three Reliquaries together saves some Platinum, and the Deluxe version throws in a couple of extras like a reactive back trophy and another pet. It's more about convenience and collecting than anything gameplay-related.
The Hallowed Ancient set is clearly meant to be the main goal. You only get it if you fully complete all the Reliquaries, or if you go straight for the Deluxe bundle. It's aimed more at completionists than casual players, especially since it's tied to the season and won't stick around afterward.
Outside of cosmetics, the season itself is more focused on long-term progression than new mechanics. You can earn extra Skill Points, Paragon Points, and crafting materials through the season journey, along with the usual mix of gear and smaller rewards. There's no big new gimmick this time—it's more about refining systems and giving players more to work toward over time.
Season of Reckoning launched on April 27, 2026, and lines up with the Lord of Hatred expansion timing, so some rewards depend on whether you own that content. Even so, the Reliquary is set up so everyone gets something out of it, whether that's currency, cosmetics, or just a few standout items cheap diablo 4 gear. Overall, it feels like a cleaner, more player-friendly take on seasonal rewards, with enough variety to keep different kinds of players interested.
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