The Avian Alarm Project in ARC Raiders is one of those limited-time challenges that actually feels a bit different from the usual "turn in materials" routine. It still has that resource grind element, but it kicks off with a proper in-world objective. You have to head out to the Seabed area in the Riven Tides update and place a bird trap near the buoys. The whole thing runs for a limited window, ending on May 26, 2026, and there are five stages in total ARC Raiders Coins.
The first step is pretty straightforward once you know what to do. You don't need to craft anything ahead of time, and you don't even have to successfully extract afterward. Just make your way to the big orange buoy cluster in Seabed, look for the interaction point, and place the trap using the hologram prompt. Once that's done, the game counts it, and you can check it off back in Speranza. It's quick, but it sets the tone for the rest of the project.
One nice change with this event is that you can see all the upcoming requirements early, so you're not guessing what to save. Stage 2 is mostly about gathering common materials—Tick Pods, Canisters, Moss, and a few ship models. Tick Pods come from Ticks, while the rest are scattered around places like residential zones or vegetation-heavy areas. It's less about difficulty and more about being efficient with where you go and what you pick up.
Stage 3 starts to feel more like a grind, but in a good way. You'll need items like Comet Igniters and Fertilizer alongside Rusted Tools and more ship models. It pushes you to mix things up a bit—some enemy farming, some looting, some luck. The rewards are better too, so it feels like you're actually progressing rather than just checking boxes.
By Stage 4, the project leans more into specific enemies and map knowledge. Things like the Vaporizer Regulator don't just drop anywhere, so you have to be a bit more intentional with your runs. At the same time, you're still collecting plants and other materials, so it keeps that balance between combat and exploration. The rewards here also start including cosmetics, which is a nice change of pace.
The final stage is where everything comes together. You're hunting for rarer items like Turbine Compressors and Leviathan's Crown Ship Models, along with a mix of other resources. It takes some time, but by then you've probably built up a good chunk of what you need just by playing naturally. The rewards are easily the best in the project, including cosmetics and a solid amount of Raider Tokens.
The easiest way to approach the whole thing is not to rush it. Finish the bird trap objective early, then just keep the requirements in mind while you play ARC Raiders Coins On PC. Pay attention to where certain items drop, and try to combine farming routes instead of focusing on one material at a time. If you treat it like a long-term checklist instead of a single mission, it feels a lot less grindy and a lot more like something you complete naturally while exploring the update.
Working
